Saturday, August 8, 2009

Drug Addicted Robot

What is “Drug Addicted Robots”, basically we are a college based games development team from Western Australia Localized at East Central Tafe currently working on our own independent property called “Space Agents in Space”. Studying for our Diploma in Games Development we consist of 7 Programmers and 8 Technical Artist each with specific roles, we work in an industry workplace simulated environment under an agile ideology in an effort to become industry ready. As a team we have been assigned 9 weeks in which to conceive, design and develop “Space Agents in Space” for a Steam and Xbox Live release later in the year, This Coming October we will be showcasing a playable beta at the GO3 gaming Convention at the Western Australian Convention Centre.
Each Artist and Programmer has a Role and Team and currently we have:

Matt Dyet: Lead Artist, Designer, Web Artist, UV artist, Texture Artist, UI Designer.
Scott Higginbotham: Lead Artist, Designer, Sprite Artist, Concept Artist, Web Artist, Web Author.
Ben Moreschi: 3D Lead, Concept Artist, Level Designer, Texture Artist.
Kieran McDonald: 3D Artist, Level Designer, Texture Artist.
Ben Russell: Concept Artist, Web Author.Adam Megow: Concept Artist, Sprite Artist, 3D Artist. Mark Angus: Sound Development, Level Design, 3D Artist.
James Smyth: Sound Development, Level Design, 3D Artist.
Curtis Unger: Web Design and Programming, Lead Advertising.
James Gibson: HUD, Collision and Distortion Programmer, Lead Sound, Saboteur.
Tahaa Sharara: Programmer.
Llew Walton: Programmer.
Mathew Louson: Programmer.
Peter Nelson: Program Lead, Programmer, Cell Shading and Sound Programmer.
Andrew Pech: Graphics Engine Developer, Programmer.

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